DDFF: Some Gameplay Observations.
Oct. 10th, 2011 01:46 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Calling your attacks!
Everyone does it. It's useful sometimes: the only way you know that something is about to hit you upside your head. But this can also backfire.
Take, for instance, Zidane.
On the ground he's fairly hard to read. He's a blocker's bane.
But!
Though his strength is in the air, it is also where he is easiest to defend against. The one attack--the one where he throws his daggers, combos, and then hits the Meo Twister? It is heavily telegraphed. After one hit by that I was able to work out my BF's strategy, and all subsequent attempts at that tactic failed. It is easy to block.
This is probably why the ragequit.
Calling one's attacks by repeating the same pattern is a bad idea in DDFF PVP.
Just don't tell him that. Unless you're ready to leave combat.
... I'd be talkier, but I am still Droiding it up.
To-Do List:
-- the same as the last one, except with an emphasis on getting the internet back.
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Date: 2011-10-10 07:22 pm (UTC)Though when Japanese!Sephiroth calls out Octaslash I am not relieved at all. Know why? Because he booms "斬る!" (Slice, cut, lop off, use a blade, kill a human etc.) which sounds exactly like "KILL!". Hearing this from Sephiroth, specifically japanese!Sephiroth, as he uses a bastard HP attack that probably WILL 斬る me...yeah, you can understand the fear.
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Date: 2011-10-10 10:03 pm (UTC)OMG FLIPPY STOMACH BE DAMNED
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